Product strategy • Mobile app • User research

ROLE
Lead product designer
PROJECT LENGTH
2 months
TEAM
1 Designer
1 UX Researcher
1 Product Manager
3 mobile engineers (iOS and Android)
MY IMPACT
Facilitated 3-day design sprint with product and design stakeholders to ideate
THE PROBLEM

PROJECT GOAL

SOLUTION
I redesigned the 'pay & benefits' experience on native app, improving usability & enabling a full migration off of legacy web frames.
PAY DISCOVERY
Jobseekers discover pay through two lenses — occupation and employer — so I designed a scalable IA to support both intents.
An unmoderated tree test study informed that structuring navigation this way allows for more entry points into pay data and gives Glassdoor the opportunity to personalize the landing page after onboarding.

IMPROVING USABILITY
Users see total compensation as salary + benefits, which shaped a two-part design approach




1
Emphasis on text
Data was overly dense, making core salary data difficult to scan
The display was over-optimized for SEO

2
Heavy data visualization
Bento grid brought structure, but lacked hierarchy overall
Accessibility issues with the data visualization

3
Hybrid
More simple and clear page hierarchy
But data visualization showed duplicative and irrelevant data




BUSINESS IMPACT
Glassdoor serves both jobseekers and employers. How might we continue strengthening our value proposition to employers?
Job applies in-app

Enhance employer branding


SYSTEMS THINKING &
CONTENT ARCHITECTURE
How do we build for scalability and consistency across design system?




RESULTS
